The Other M: Nintendo Fixes the Bug! Plus: Statues!

Nintendo’s new Metrod: Other M is hotly-anticipated and sure to rise to the top as part of their signature franchise, but that’ll have to be after they fix something that’s gone wrong. Here’s a look and the story from Kotaku.

Metroid: The Other M has a game-freezing bug. In Japan, Nintendo has a fix. It involves sending things on a truck.

The bug has been causing players to get stuck in the Section 3 section of the game. Stuck as stuck and not able to get out. It’s a game-breaking bug. Some players are unable to get a door with a red lock open after swinging past three grappling points.

The bug does not affect all players. It is apparently caused when players double back to a save point after defeating an enemy. Players that continue straight ahead do not experience the bug.

In Japan, Nintendo is offering to rectify the problem. The Kyoto-based company is asking players to either send a SD card with their save files or their Wii console (with its 512MB of internal Flash memory) to its service center in Uji, Kyoto Prefecture.

It is not necessary for players to send a copy of their game. Nintendo says it will take a week to fix the game and will cover the cost of shipping.

In an official release, Nintendo humbly apologizes for any trouble this bug has caused.

Kotaku is contacting Nintendo of America to see if a similar program will be offered.

Hopefully, they’ll get a positive response. I know from a bad experience involving an oft-forgotten and underrated game called “Sphinx and the Cursed Mummy” that it’s infuriating to encounter a blocked door and have to start all over again just because you dared to save.

But in some happier or at least lighter Metroid related news, we’ve got a very un-buggy and non-defective statue available that might put a smile on the face of fans! And here she is:

Clad in her skin-tight ZERO SUIT, Samus Aran stands at about 7 inches tall and comes from First For Figures and PBM Express.

PBM Express is extremely proud to present Samus Aran’s Zero Suit, the third collectible statues in First 4 Figures highly anticipated suit series based on Retro Studios Metroid Prime game trilogy. This version is based on the Zero Suit seen at the end of Metroid Prime 2 Echoes. First 4 Figures has used the official game files in order to create an extremely accurate recreation of the Zero Suit. She comes armed with her signature pistol and has curves in all the right places! The Zero Suit was first seen in Metroid: Zero Mission, ending sequences of Metroid Prime 2 and Metroid Prime Hunters, and is making an appearance in the upcoming Super Smash Bros. Brawl.Cast in high quality poly-stone, the statue is hand finished and hand painted. Comes packed in a foam interior full colored box with a card of authenticity. Artist: Original Metroid game data with modification by Jiang Di.

The New Metroid Title by Team Ninja: MTV speculates…

Take a look at this!

MTV.com features an interesting line of questioning about the upcoming Metroid game from Team Ninja. Have a read and see what you think:


You’ve Got Ninja Gaiden in my Metroid
Posted by Russ Frushtick

The biggest surprise of Nintendo’s E3 press conference was the “Metroid: Other M” announcement trailer. Even more shocking than the games’ existence, was its developer, Team Ninja. Yep, the guys that brought “Ninja Gaiden” back to gaming greatness. One might consider this great news. Team Ninja is, after all, an extremely accomplished developer, and the trailer did look ok…but is it “Metroid”?

We’re about to get into hardcore speculation here, since I haven’t seen or played the game, but stick with me. The trailer was not only heavily story-based, with more dialog than the whole of the “Metroid” series, but it was also very action-based. Now I know that exploration doesn’t exactly “sell” in a sizzle trailer, but since the beginning “Metroid” has been about exploration, with action just providing something to fill the time between point A and point B. You’re placed in a massive world, given little to no direction on where to go, and then must use your available abilities to progress deeper and farther.

What it’s not is “Ninja Gaiden,” which uses exploration as a means to get you to more action. And if that’s what “Metroid: Other M” becomes, I’ll be pretty bummed. In an interview with Gamespot, Nintendo of America boss Reggie Fils-Aime seemed to imply that the game would be more old school:

“As we looked at where we wanted to go with Metroid, we wanted to place Samus back in the more traditional lineage of Metroid. We wanted to do it in a way that had a harder edge, and we wanted to go deeper into her story and more into this Metroid mythology,”

Until I see actual progression in gameplay (my guess: E3 2010) I’m going to assume that this “harder edge” results in more guns and fewer square-based maps. Prove me wrong, Team Ninja! In the meantime, I’ll be enjoying “Shadow Complex” and pretending it’s “Super Metroid 2.”


So what do you think? Will this Metroid lose the essence of the series or will it be another awesome entry in one of the coolest franchises of all time?

And while Nintendo fans think it over, gamers can also check out the the video game section over at our online store. We’ve got a ton of items in-stock or for pre-order from titles as new as Prototype or as old as Donkey Kong. Legend of Zelda to Gears of War, Metal Gear Solid to Halo or Soul Reaver to God of War, it’s a great selection of really cool figures. Look out for future posts about ’em or just click the pic below!