Bigger is Better: The Nintendo DSi XL

Look at the size of that thing!

A brand new DSi is about to hit shelves and it’s got one major selling point: the thing is big. Sure, it’s also got a brighter, sharper screen that will make Professor Layton’s declarations of “INCORRECT” all the more shameful, but mostly this is just an upgrade that’s meant to spare our generation’s poor, strained eyes. I know it’ll do me some good, though I’m not sure I’ll upgrade–possible the DS Lite’s greatest fault is that it’s so durable I have no motivation to get rid of it!

Here’s the word from CNet:

It was just about a year ago that Nintendo released the DSi handheld system, the next evolutionary iteration of the company’s hugely popular DS portable hardware. Boasting two tiny cameras and larger screens, we only recommended the device for those who were new to the world of DS gaming or wanted access to the online DSi Shop.

At a press conference Wednesday morning in San Francisco, Nintendo officially unveiled the remaining details about the next DS to hit North America. The DSi XL features even larger screens (93 percent bigger compared with the DS Lite) and has a much wider viewing angle. Set to go for $190, we’ll see the DSi XL in stores on March 28 in two colors (burgundy and bronze).

We got some hands-on time with the DSi XL earlier this month and were instantly surprised by its weight. It’s noticeably heavier than both the DSi Lite and DSi, but we actually enjoyed the sturdiness. Obviously, the most notable detail about the DSi XL is its size, and while our Nintendo rep said it’s still “pocketable,” we can’t imagine a scenario where the DSi XL would fit comfortably in a pair of jeans.

When we first flipped the DSi XL open, we were blown away by the two enormous screens. Even more impressive was the fact that video quality didn’t seem to suffer as a result of enlarging games beyond the size of their native aspect. While we had fears about pixilated performance when the XL was first announced, we’re happy to report that games look great, as our demo with Mario Kart DS proved.

Nintendo is branding the DSi XL as a “social” device, partly because of the dual screens’ generous viewing angle. We tested this claim out with an XL set up on a tabletop and couldn’t find a perspective that seemed to dim the display. While this improvement was no doubt exaggerated by having an old DS “fat” nearby to compare to, the screens truly are vibrant, unlike any DS system currently available.

We also really liked the new stylus the XL will ship with that closely resembles a pen or permanent marker. It’s by far the most comfortable first-party stylus yet, though it won’t snap into the device for storage like those before it. We’ll have our full review of the DSi XL in coming weeks, so stay tuned to CNET Reviews for the latest. For now, be sure to check out our First Look at the Nintendo DSi XL in the video player above.

Of course, our blog is figure-related, so while we’re talking about Nintendo, Mario and the gang, here’s a link to our Super Mario section on We’ve got vehicles, plush toys, figures of all sizes, pixellated keychains, cards and more. Just the thing for any retro gamer or anyone currently following the many adventures of Mario (hopefully via Bowser’s Inside Story–that game was awesome.)! Check it out!

Nintendo section:

Wii Sports Resort: $7 million sold!

The original Wii Sports was a free game that came with the Wii. It was was easy and concise and gave new players a chance to really get into the controls before they started up with Link or Samus in one of their bigger, badder games. But the surprise was how much fun it was. It might have been simple, but it was well-crafted and new enough that it merited a sequel.

When I first heard about Wii Sports Resort, I honestly didn’t see the point: giving a free, low-budget game a sequel with a real release? And doing so in a sea of licensed games or huge franchises carted out by Sony and Microsoft? Apparently, I was wrong to doubt. As you can read in this article from Cubed, sales of the game have been stellar.

Despite lower sales for Wii hardware, the follow-up to Wii Sports (which itself has now slipped past 50 million) has now sold 6.97 million copies worldwide, giving a fairly solid install base for MotionPlus-enabled owners.

Fellow software in the Wii range has also performed exceptionally well, with Wii Fit selling 22.5 million with the balance board, the expansion, Wii Fit Plus creeping past the 2 million mark and Mario Kart still hogging the charts at 18.4 million. The mini-game compilation bundled with Wii Remote, Wii Play knocked up 24.4 million.

Nintendo has also performed continually well with DS software, the classic 2D revival, New! Super Mario Bros selling 19.94 million copies, Mario Kart DS 16.1 million and Professor Layton and [the Diabolical] Box is at 1.26 million. The much desired Pokémon Gold and Silver remakes, Heart and Soul, together shipped 2.27 million, with Platinum topping 6.39 million.

And if you’re looking to get your hands on Wii Sports Resort or some of the other games mentioned above, check out!

Limited-Edition Wii Sports Resort Bundle with Two Wii MotionPlus
Professor Layton and the Diabolical Box
Mario Kart DS