BioShock Infinite’s Booker DeWitt with full articulation

The acclaimed first-person shooter gaming experience from Irrational and 2K gets the NECA treatment once again with American hero Booker DeWitt. Sent to the city of Columbia to rescue the young captive Elizabeth, becoming embroiled in a class battle between underdogs and the elite. When he discovers that Elizabeth has special capabilities that allow her to find “Tears” in space-time and influence the fate of Columbia, stuff gets real. Visually stunning and innovative when it comes to setting and narrative, Infinite won awards and was deemed the third-highest rated game of 2013.

Turn-of-the-20th-century ‘murrca and futuristic dystopian elements come together in the persona of Booker DeWitt. Here, he stands seven inches tall, arms out at his side and ready to grasp the weapon accessory. He also features moveable joints that will allow for multiple posing styles. NECA has ensconced him in classic clamshell packaging, great for box display or hands-on play alike.

Steampunk's not dead.

Steampunk’s not dead.


The game no one thought would ever happen is now officially on its way whether you like it or not. has more on what we can expect not from the game’s content, but from the overall effect it’s going to have.

Gearbox boss Randy Pitchford has claimed it “doesn’t matter” how critics judge Duke Nukem Forever, insisting that his team “know the game is great” and authors of “lowball” reviews would be “held accountable by the readers”.

After over 14 years in development, the game is now just one week from release. And Pitchford, whose Gearbox studio snapped up the rights after original developer 3D Realms closed, believes the title’s stature and history among gamers will ensure success.

“We already know that everyone’s going to be talking about it,” he told Eurogamer during a recent press tour in London. “Hell, everyone’s already talking about it and it’s not even out yet.

“First of all it is great, it’s very, very entertaining, it’s very fun. It’s also Duke frickin’ Nukem frickin’ Forever. One could not be a gamer in this world without consuming that and having that experience.

“You’re just missing out on an entire, ginormous aspect of video games history if you fail to participate. This game’s gonna ship and we’re all going to be there, so it doesn’t matter what the score is.”

Elaborating on why he was “not worried about” the critical reception, he said: “We also know that it’s a very difficult problem for journalists, so there’s going to be very few of them that decide to go perfect.

“It leaves it in this band there where you’re going to see a lot of 8s and 9s, and the number in that range doesn’t matter. Even if some people start to skew in some 7s in there, it’s not going to matter to the actual results in that band of outcomes.

“We know the game’s great. Any journalist that decides to try to go… to lowball it is gonna be held accountable by the readers.”

2K Games’ international PR director, Markus Wilding, supported Pitchford’s view, adding: “The Metacritic score always matters, let’s not deny that, but I think it matters less to Duke than most games out there, because there are so many people out there just waiting for this game.”

A major UK games retailer, contacted by Eurogamer, confirmed that pre-orders for the title were extremely strong.

Referencing the title’s unique gestation period, Pitchford acknowledged: “I would not want to be a journalist on this one, though. I would not want to be a critic. It’s going to be tough.”

And his own verdict on the quality of the final product? “I play everything,” he said. “The last time I had a really solid experience like this was Half-Life 2.”

Naturally, in-keeping with the rules of today’s big-name videogames, there’s some Duke Nukem merch rolling out and we’ve already got a pre-order open for those of you who want to bring the big guy ito the real world and on to your shelf. He stand 6 inches tall, he’s made by the action figure whiz-kids at NECA and he comes packin’ heat. Pre-order now and he’ll be shipping out later this month!

Bioshock 2: Subject Omega, Little Sister and Bunny Mask

Subject Omega and his Little Sister, plus a “Bunny” splicer mask are the newest items to arrive from NECA’s amazing Bioshock collection. So far, everything NECA has produced for the game has been amazing, bringing to the real world the incredible, breathtaking designs from 2K’s epic. The 8-inch Subject Omega comes with a bright-eyed little sister and the set includes a splicer mask (“Bunny” style) sized perfectly for display–or cosplay if you are so inclined.

They join the rest of the items in our Bioshock Collection, which already includes Big Daddies, Eleanor Lamb, the Ladysmith Splicer, a Splicer welder mask and a number of other game-faithful renderings. Be sure to take a look.