Video Games: Figures and Awful Voice Acting

As many are saying nowadays and as I have said in a recent post, Video Games are becoming more and more cinematic. The scale is epic, with massive new worlds being created as stages for brilliant stories, sweeping tales that truly immerse the player. More and more video games are being made into movies (such as Brad Pitt’s recent purchase of Dark Void) for a mainstream audience who might want to get in on the tales without devoting hours to playing. And manufacturers are beginning to see that, beyond the games themselves, there’s a huge market for merchandise, from soundtracks to figures. And in the latter category, we can help fans out by offering a wide selection of toys from Bioshock to Super Mario, Street fighter to Call of Duty, Super Metroid to Halo and much, much more. Check it out!

 

But of course, there’s another side to that coin. Though video games are definitely improving in quality and becoming closer and closer to films, there’s still one area in which many are…shall we say…lacking: acting. Now, don’t get me wrong: there are a ton of really talented voice actors out there and they deserve all the work they get, if not more. But this youtube video captures a lot of moments where things just didn’t come together. Enjoy!