Silent Hill: Shattered Memories for the Wii

On the heels of the disappointing news that Nintendo has decided not to bring the hotly-anticipated Fatal Frame IV to North America, comes this article from GamingExcellence that might cheer Nintendo fans feeling left out of the Sony/XBox-dominated Survival Horror genre…

Konami Announces Silent Hill: Shattered Memories for Wii, PlayStation 2 System and PSP
Survival horror series resurrects true terror with debut on Wii

By News Staff, GamingExcellence

Konami Digital Entertainment unveiled the latest iteration in the Silent Hill franchise scheduled to launch this fall on Wii, PlayStation 2 and PSP. Featuring an interactive user interface, improved puzzle system, and a psych profile that changes the experience based on the players’ gameplay choices, Silent Hill: Shattered Memories conveys the most fluid and realistic gameplay of the series to date.

In this terrifying survival horror experience with an all-new soundtrack by acclaimed series composer Akira Yamaoka, players follow Harry Mason, the maladroit protagonist who is searching for his missing daughter, Cheryl. While Harry wanders the snowy streets of Silent Hill searching for clues of her disappearance, he must face twisted creatures from the depths of his frozen nightmares.

In the Wii version, players will be drawn into the mysterious town using the Wii Remote as a flashlight and cell phone as they search for clues. The cell phone can also be used by players as a user interface which acts as a story telling device, map, camera and much more, providing seamless flow with no interruption in gameplay. Additionally, through a very unique feature in the game, an advanced psych profile watches and adapts to players’ actions to acclimatize Harry and the people he meets, the places he visits, and the enemies he encounters to create an intense and gripping experience like never before.

Silent Hill: Shattered Memories is scheduled to launch this fall for the Wii, PlayStation 2, and PSP.

Until then, Nintendo fans will have to live on the memories of the Resident Evil days (well, some of Resident Evil, anyway) and a time when Nintendo seemed more willing to experiment with different genres.