An amazing black and white figure with eerie green highlights, this rendering of Arkham City’s JOKER is a truly amazing addition to the growing collection. With an deceptively playful expression concealing the malice within, he stands about 10 inches tall and is sure to look particularly good next to the Arkham City Harley Quinn. Order him now and he ships out in May!
You’ll recall at the end of Arkham Asylum (hope the spoiler warning has expired after a couple years), Joker got all hopped up on TITAN and became something…well…a little different from what we were used to. It had serious ramifications for his health in Arkham City, but for that one boss battle, it was pretty interesting. And now it’s been rendered in full-on figure form.
Standing a whopping 11-inches(!) high, he’s huge, intimidating and a strange blend between cool and ridiculous. Perfect for the Joker, really.
The THIRD series of Arkham City toys brings six new figures with it. Take a look:
Batman, the Penguin, Ra’s Al Ghul and Azrael are joined by two Clown Thugs (knife-wielding and bat-wielding) in this latest wave, which you can purchase as a complete set or as individual figures– if you prefer to pick-and-choose. Each one is about 6 inches tall and all of them look incredible, featuring the highly-detailed look that made the game’s designs so memorable.
MR. FREEZE is the latest addition to the ARKHAM CITY deluxe line and he’s every bit as stunning as you’d expect, an incredible version of the ice cold super-villain.
Freeze comes with his sweet ice-gun and stands about 8 inches tall. He’s part of a special Arkham City deluxe line that means even better paint-work, amazing sculpting and more articulation. Grab this guy now!
Though he only made a cameo appearance in ARKHAM CITY, the encounter with Killer Croc in the underbelly of ARKHAM ASYLUM was one of the most nerve-wracking battles in the past few years of video games.
Killer Croc stands about 8 inches tall and features some absolutely incredible detail, from the yellow of his vicious fangs to the speckles of dirt on his asylum-issued uniform. It’s a great addition to any Bat-fan’s collection and a true testament to the quality of DC Direct’s offerings.
Standing just over six inches tall and wearing her punk-rock-inspired outfit, Harley looks beautiful and badass. We’ll admit that it has nothing on her original costume, but if you’re a fan, you can probably appreciate a wide spectrum of Quinns.
In a nice new outfit, Harley Quinn has taken to the front lines to personally fulfill the Joker’s sickest wishes of mischief and mayhem. She’s not going to let anyone get in her way—least of all Batman. Grab this one quick!
From Play Arts deluxe line, the Kai Series, comes a pair of Arkham Asylum figures perfect for any fan of the game or its sequel, Arkham City: BATMAN and HARLEY QUINN. Take a look!
Each one stands eight inches tall and features a ton of articulation. The Kai series specialises in extra detail, extra articulation and extra accessories, so if you’re looking for the most bang for your buck, these are definitely the figures you should go with. You can pre-order now and they’ll ship out in May!
The world of Arkham Asylum and Arkham City showcased some truly awesome character design, putting a brutal twist on even the darkest of characters. Now the folks at Play Arts have added their incredible figure design skills to make some truly incredible collectibles. Available individually or as a set, BATMAN and THE JOKER look stunning as 8-inch figures and feature some amazing detail and paint-work you’ve really gotta see to believe.
With Christmas over, you’ll probably need a pick-me-up to get over the come-down off the holiday season, and this might be just the thing. Pre-order now and one or both of these will be sent your way in March 2012!
Batman, Harley Quinn and Robin (Tim Drake) have now arrived and are in-stock in our awesome Arkham Asylum and Arkham City section. You can grab them individually or as a three-figure set. The Batman figure is notable as it features an unmasked Bruce Wayne suffering from the very same ailment that afflicted the Joker in the game (and in this NYCC Exclusive variant figure), making it a great complement to the more healthy hero in the last game.
Head to the iTunes store, Bat-fans! You can now download a brand new Batman adventure that sees the Dark Knight headed back into Arkham City to take on the likes of Solomon Grundy (above), Two-Face and even Deathstroke. It’s a bit of good news for anyone who’s been missing the Arkham City streets since the game’s release in October. No, it’s not the exciting new expansion DLC we’ve been waiting for, but at only $5.99, it’s a worthwhile addition to your collection and something new and pretty special for app-lovers.
Check out this review from Kotaku:
Batman’s Return to Arkham City is Triumphant, But Short
Batman Arkham City: Lockdown is an entertaining, graphically lush chance to beat your way through four of Arkham’s most notorious villains and their henchmen on an iPhone, iPad or iPod Touch.
It’s a visually rich, combat intense brawler that has you swiping and poking your way through hand-to-hand combat with Two-Face, Deathstroke, Solomon Grundy, the Joker and all of their henchmen. You get to level up your Batman, unlock a handy selection of gadgets and can even purchase four different takes on The Bat.
The $5.99 universal iOS game was developed by NetherRealm Studios, the folks behind Mortal Kombat, using the Unreal Engine, the same tools used to create the impressive Infinity Blade games for the iOS. And you can tell. Lockdown feels a bit like Infinity Blade Batman with a touch of Mortal Kombat thrown in for good measure.
Much of the game has players viewing Batman side as he stands a few paces away from his enemy, punching, kicking and ducking. Players swipe left, right or up to punch and kick. Some combinations deliver special attack combos as well. To dodge, you tap the screen at the right time and to deflect an attack you swipe down.
Occasionally, bad guys go into a sort of unblockable rampage mode. When that happens the glow red and you need to duck their special attacks, which are highlighted with exclamation points.
As you play through the game you earn Waynetech Credit which can be used to increase Batman’s training, giving him more health, faster reaction and stronger hits. You can also use the credit to purchase equipment. He comes with a rechargable health pack which can be upgraded. You can also by shock gauntlets, smoke bombs and unlock the ability to summon swarms of bats to attack enemies.
All of these specials appear as icons along the bottom of the screen. You just tap them to activate them in a battle.
The fights are broken down into sections of the city. Once you clear an area you’re returned to a map where you can select where you want to go next. The map includes four quadrants, one each for the villains. Each quadrant is broken up into four locations, three filled with henchman and the last the boss battle.
While boss battles always end with pretty straight forward fighting, they also contain some nice additional touches. In one you will be tilting your device to control the flight of a Batarang as it chances down an enemy. In another you need to tap the screen to break a hold.
Overall, Lockdown is a fun, surprisingly high fidelity experience. It does suffer from a little bit of chug on my iPhone 4, but not enough to make the game unplayable.
My chief disappointment was that the henchmen are a bit too similar, their attacks a bit too canned throughout the short-lived experience. I managed to play entirely through Lockdown in a single couple hour play session. Which is fine, but replaying the game, something Lockdown encourages you do to continue to unlock Batman’s abilities and equipment, isn’t nearly as fun the second time through. The game would be a lot more fun if they increased the variety of enemies and perhaps added new elements on additional play throughs.
Another neat addition to the game are the three other Batman suits you can buy. These suits, Animated Series Batman, The Dark Knight Returns Batman and Batman Beyond, aren’t just skins, they each adjust Batman’s health, damage and speed stats. They also seem to change his fighting style and animations. Each cost $.99, which seems a bit pricey to me, but I purchased Batman Beyond and am enjoying replaying the game as a completely new sort of Batman.
Finally, the game packs in an impressive, eclectic mix of extras. There are short bios for eight characters (including two I haven’t seen in the game yet, so maybe there are more surprises in store for me.). There are also achievements, 16 Wallpapers and, this is the most baffling, digital versions of the comics Arkham City #1, 6 and 7. I don’t know why those particular comics are included, nor why 2 through 5 aren’t, but it’s a nice freebie. Unfortunately the viewer is a major pain to use, but it is free.
Batman: Arkham City Lockdown is worth the $6 pricetag, but only just. If the team pumps out new, free content, the sort of free content we saw with Infinity Blade, then I’d say it is a must buy.